So horrible, very horrible at updates.


Chapter 2 and Chapter 3 are now complete.

We have:

  • 3 skill trees, one for each class: Monk, Herbalist, and Warrior
  • Skill learn systems to be converted into new skill trees:
    • Skills for all available weapons (known as Weapon Arts; none for the hunting dagger)
    • New potions Herbalists can learn called "Special Brews" for use in battle
    • The game magic system - Crystal Magick
  • Maps that lead to different areas
    • To the West, the Western Forest (Not available during Chapter 1)
    • To the East, the first forest area of the game, available as training grounds for Chapter 1 and playable the rest of the game)
    • To the South, a smaller forest
    • All of these paths lead to the outer village and eventually the desert
    • Players can traverse the desert to visit other villages and find secret areas
    • Three caves have been added to find reinforcement materials for weapons
  • Many new plants and herbs are available to farm
  • A festival takes place and several story moments to move the game along
  • New quests have been added
  • The game is now a party system. Players are given a chance to choose who joins their party.
  • New characters and enemies added
  • Mini-bosses added to some areas
  • New enemies added to many areas
  • New weapons and consumables added


I'll be uploading a new version of the game once I'm done playtesting it.

Hopefully I can get better at updates too (unlikely).

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